investiGaming - Research Findings on Gender and Games

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investiGaming is a publication of the Serious Game Design group in the Department of Telecommunication, Information Studies, and Media at Michigan State University, 2007-2009

This gateway is partially supported by grant 0631771 from the National Science Foundation.

The opinions expressed are those of the authors and do not represent Michigan State University or the National Science Foundation.

Investigaming tag: Values At Play

investiGaming ›  Tags ›  Values At Play


Bijvank, Marije, Konijn, Elly, and Bushman, Brad (2007)


International Communication Association Conference, San Francisco,

Synopsis:

397 boys of varying education levels were surveyed to examine what characteristics distinguish various player-types.

Keywords:

academia, conference, survey, motivations, player types, aggression, middle school, high school, violence, what men want, what women want, values at play, academic achievement

Full Text: Yes | Abstract: Yes | Highlights: Yes


Flanagan, Mary and Nissenbaum, Helen (2008)


http://valuesatplay.org/ (video)

Synopsis:

Video (and web site) describe the Values at Play project which is intended to encourage game designers to incorporate human values into games.

Keywords:

game design, values at play, video, interview

Full Text: Yes | Abstract: Yes | Highlights: Yes


Flanagan, Mary, Howe, Daniel, and Nissenbaum, Helen (2005)


Conference on Human Factors in Computing Systems, Proceedings of the SIGCHI conference on Human factors in computing systems

Synopsis:

The project, RAPUNSEL, is presented as a case study of game design in a values-rich context.  Initial steps toward a systematic methodology for discovery, analysis, and integration of values in technology design are described.

Keywords:

conference, game design, case study, values at play,

Full Text: Yes | Abstract: Yes | Highlights: Yes


Kumar, Mathew (2008)


Gamasutra, October 6

Synopsis:

An interview with Lazaro Fuentes, CEO and creative director of the Hip Chicas brand.

Keywords:

industry, media-press, interview, ethnicity, hip chicas, middle school, game design, values at play,

Full Text: Yes | Abstract: Yes


tiltfactor (2007)


http://valuesatplay.org/

Synopsis:

Describes how game stories can promote action and how children’s attachment to characters affects a game’s likeability.

Keywords:

video, interview, educational games, children, avatars, storytelling, social change games, values at play

Full Text: Yes | Abstract: Yes


tiltfactor (2007)


http://valuesatplay.org

Synopsis:

Tracy Fullerton discusses how social values are everywhere and how social values can be expressed in games.

Keywords:

video, interview, values at play, game design

Full Text: Yes | Abstract: Yes


Tiltfactor (2007)


http://valuesatplay.org

Synopsis:

An interview with a game designer.

Keywords:

video, interview, America’s Army, gender identity, gender equity, values at play, avatars

Full Text: Yes | Abstract: Yes | Highlights: Yes


Tiltfactor (2007)


http://valuesatplay.org

Synopsis:

A short online video of an interview with Game Designer Celia Pearce specifically about values at play. 

Keywords:

video, interview, values at play, MMO

Full Text: Yes | Abstract: Yes