
investiGaming › Tags › Values At Play
Bijvank, Marije, Konijn, Elly, and Bushman, Brad (2007)
International Communication Association Conference, San Francisco,
Synopsis:
397 boys of varying education levels were surveyed to examine what characteristics distinguish various player-types.
Keywords:
academia, conference, survey, motivations, player types, aggression, middle school, high school, violence, what men want, what women want, values at play, academic achievement
Full Text: Yes | Abstract: Yes | Highlights: Yes
Flanagan, Mary and Nissenbaum, Helen (2008)
http://valuesatplay.org/ (video)
Synopsis:
Video (and web site) describe the Values at Play project which is intended to encourage game designers to incorporate human values into games.
Keywords:
game design, values at play, video, interview
Full Text: Yes | Abstract: Yes | Highlights: Yes
Flanagan, Mary, Howe, Daniel, and Nissenbaum, Helen (2005)
Conference on Human Factors in Computing Systems, Proceedings of the SIGCHI conference on Human factors in computing systems
Synopsis:
The project, RAPUNSEL, is presented as a case study of game design in a values-rich context. Initial steps toward a systematic methodology for discovery, analysis, and integration of values in technology design are described.
Keywords:
conference, game design, case study, values at play,
Full Text: Yes | Abstract: Yes | Highlights: Yes
Kumar, Mathew (2008)
Gamasutra, October 6
Synopsis:
An interview with Lazaro Fuentes, CEO and creative director of the Hip Chicas brand.
Keywords:
industry, media-press, interview, ethnicity, hip chicas, middle school, game design, values at play,
Full Text: Yes | Abstract: Yes
tiltfactor (2007)
http://valuesatplay.org/
Synopsis:
Describes how game stories can promote action and how children’s attachment to characters affects a game’s likeability.
Keywords:
video, interview, educational games, children, avatars, storytelling, social change games, values at play
Full Text: Yes | Abstract: Yes
tiltfactor (2007)
http://valuesatplay.org
Synopsis:
Tracy Fullerton discusses how social values are everywhere and how social values can be expressed in games.
Keywords:
video, interview, values at play, game design
Full Text: Yes | Abstract: Yes
Tiltfactor (2007)
http://valuesatplay.org
Synopsis:
An interview with a game designer.
Keywords:
video, interview, America’s Army, gender identity, gender equity, values at play, avatars
Full Text: Yes | Abstract: Yes | Highlights: Yes
Tiltfactor (2007)
http://valuesatplay.org
Synopsis:
A short online video of an interview with Game Designer Celia Pearce specifically about values at play.
Keywords:
video, interview, values at play, MMO
Full Text: Yes | Abstract: Yes