
investiGaming › Tags › Competition
Beavis, Catherine (2005)
DIGRA conference -
http://www.digra.org/dl/
Synopsis:
Studied the sexual dynamics expressed by two groups: teenagers in an English curriculum classroom playing three games and female teens of South East Asian background in a LAN cafe who formed a Counterstrike clan.
Keywords:
gender identity, case study, conference, gaming social context, South East Asia, learning, Counterstrike, high school, competition
Full Text: Yes | Abstract: Yes | Highlights: Yes
Fullerton, Tracy, Fron, Janine and Pearce, Celia (2008)
The Fibreculture Journal, issue 11
Synopsis:
Proposes a “new poetics” of game space in which game design is more egalitarian and games themselves draw on a wider range of spatial and cognitive models.
Keywords:
academia, journal article, MMO, player types, motivations, pink games, what women want, game design, competition, storytelling, empowerment, femininity, the Sims
Full Text: Yes | Abstract: Yes | Highlights: Yes
Gneezy, Uri, Muriel Niederle and Aldo Rustichini (2003)
The Quarterly Journal of Economics, August
Synopsis:
Analyzes the results of a laboratory experiment in which men and women were observed as the competitiveness of the environment increased.
Keywords:
journal, experiment, competition, working conditions,
Full Text: Yes | Abstract: Yes
Hartmann, T. (2003)
DIGRA, Netherlands,
http://www.gamesconference.org/digra2003/2003/index.php?Abstracts/Hartmann
Synopsis:
Online survey (n=795) addresses what types of individuals are attracted to competitive gaming.
Keywords:
conference, competition, motivations
Full Text: Yes | Abstract: Yes | Highlights: Yes
Lavy, Victor & Schlosser, Analía (2007)
Institute for the Study of labor:
http://www.iza.org/index_html?mainframe=http%3A//www.iza.org/conference_files/TAM2007/viewProgram%3Fconf_id%3D1321&topSelect=events&subSelect=conferences
Synopsis:
Estimates the effects of classroom gender composition on scholastic achievements of boys and girls in Israeli primary, middle, and high schools and identifies the mechanisms through which these peer effects are enacted.
Keywords:
case study, conference, report, Israel, classroom, cooperation, competition
Full Text: Yes | Abstract: Yes | Highlights: Yes
Oxford, Jonathon, Ponzi, Davide, and David Geary (2009)
Evolution and Human Behavior
Synopsis:
14 three-member teams of undergraduate men competed against teammates playing Unreal Tournament and against other teams. Two hormones (testosterone and cortisol) were measured 30 minutes before, immediately before, immediately after and 30 minutes after each tournament.
Keywords:
academia, journal, aggression, competition, violence, Unreal Tournament
Full Text: No | Abstract: Yes | Highlights: Yes
Price, Joseph (2006)
Cornell Higher Education Research Institute Working Paper
Synopsis:
Uses the introduction of a competitive fellowship program for graduate students to test whether men and women respond differently to competition and whether this response depends on the gender mix of the group.
Keywords:
academia, competition
Full Text: No | Abstract: Yes
Reinhard, Carrie Lynn Desira and Dervin, Brenda (2007)
International Communication Association Conference, San Francisco
Synopsis:
A study of 320 university students measured game playing gratifications and feature preferences of male and female players for 3 game playing situations: playing a game they liked, one they disliked, and one they desired.
Keywords:
case study, academia, motivations, player types, what men want, what women want, competition, cooperation, conference
Full Text: No | Abstract: Yes | Highlights: Yes