
You Shoot Like A Girl!: The Female Protagonist in Action-Adventure Video Games
Author: Grimes Sara M.
Date: 2003
Source: DIGRA conference 2003 (http://www.digra.org/dl/)
Full Text Link:
Available at DiGRA Library (http://www.digra.org/dl/db/05150.01496.pdf)
Keywords:
conference, action games, rpg, avatars, sexuality, gender stereotypes, npcs
Abstract:
This paper was inspired by the popularity of female video game protagonists despite girls’ and women’s continued hesitance to participate in digital gaming activities. The pilot study examines how the imagery and narrative structure of popular, contemporary video games construct a paradigm of the ideal female heroine. An in-depth content analysis of three best-selling action-adventure video games was conducted. Key findings indicate the recurrence of a paradoxical interplay between beauty ideals and characterization, wherein the female protagonist must reconcile traditional ideals about beauty and body type with the decidedly untraditional gender roles and actions she engages in.
Implications for Game Industry:
No Implications have been written for this entry.
Research Highlights:
No Highlights have been written for this entry.