investiGaming - Research Findings on Gender and Games

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investiGaming is a publication of the Serious Game Design group in the Department of Telecommunication, Information Studies, and Media at Michigan State University, 2007

This gateway is partially supported by grant supported by grant 0631771 from the National Science Foundation.

The opinions expressed are those of the authors and do not represent Michigan State University or the National Science Foundation.

About This Gateway

Designing games to appeal to female and male players may seem elusive, but gender and gaming has been and continues to be the focus of hundreds of research studies.

The Collection Casts a Wide Net
• Academic Research
• Industry Research
• Gender and Gaming
• Gender and Computing
• Other Gender Research with Implications for Gaming

A Gateway for Game Industry Professionals
• Quick Search hundreds of abstracts
• Del.icio.us Tags for browsing
• Implications for game design

A Resource for Academic Games Research
• Extensive bibliography
• Hundreds of abstracts
• Links to retrieve full articles

A Resource for Game Design Students
• Use the gateway during project brainstorming
• Independent study or special topics courses to critically
interpret research implications for game design

What Are We Missing?
• Please add your current and future work!
• Tell us about other research
• Help us get in touch with conference organizers


Carrie Heeter () Project Leader and Editor in Chief
Brian Winn () co-PI
Serious Games Initiative
Games, Entertainment and Learning (GEL) Lab
Department of Telecommunication, Information Studies, and Media
Michigan State University